Cocoa:Apple apparently kills Windows PC support in Safari 6.0
Apple apparently kills Windows PC support in Safari 6.0: "With the launch of Safari 6.0 for OS X 10.8 Mountain Lion and the release of a 6.0 update for existing Safari users on OS 10.7 Lion, Apple appears to have shelved efforts to continue developing Safari for Windows. "
I remember when Safari for Windows was announced. I was hoping it marked the return of YellowBox. Now, I could care less about running Cocoa on Windows. Cocoa runs plenty of places already.
Labels: cocoa, yellowbox
Cocoa:Apple posts WWDC 2012 Session Videos to developer site, iTunes U
Apple posts WWDC 2012 Session Videos to developer site, iTunes U: "Registered Apple developers now have access to more than 100 videos from the San Francisco, Calif., conference, as noted by Daring Fireball. The videos are also available for download on iTunes through iTunes U, though they also require a Developer Program login for access. "
Yep, there they are.
Labels: 2012, cocoa, wwdc
Cocoa:WWDC 2012 keynote video now available to stream from Apple
WWDC 2012 keynote video now available to stream from Apple
The video can now be viewed at Apple's website in the company's Safari Web browser. Currently, it cannot be viewed in third-party browsers like Firefox, as users are told to "check back soon" and that the keynote will be "available shortly.""
SOURCE: AppleInsider.com
Labels: apple, cocoa, wwdc
Cocoa:iMediaSandboxing/XPCKit · GitHub
iMediaSandboxing/XPCKit · GitHub: "XPCKit is a Cocoa library for wrapping the XPC C APIs in a handy object-oriented model. It is merely meant as an object-oriented wrapper for the C library, and does not attempt to layer any additional semantics on top."
A very useful library for upcoming Sandboxing in Mountain Lion.
Labels: apple, cocoa
Cocoa:iPhone UIKit, it's Cocoa on ARM
iPhone Hello World Native App- (void) applicationDidFinishLaunching: (id) unused
{
UIWindow *window;
window = [[UIWindow alloc] initWithContentRect: [UIHardware
fullScreenApplicationContentRect]];
pbCell = [[UIImageAndTextTableCell alloc] init];
[pbCell setTitle: @"Hello world!\n"];
UIPushButton *button = [[UIThreePartButton alloc] initWithTitle:
@"Touch Me"];
buttonCell = [[UITableCell alloc] init];
[buttonCell addSubview: button];
[button sizeToFit];
UITable *table = [[UITable alloc] initWithFrame: CGRectMake(0.0f, 48.0f,
320.0f, 480.0f - 16.0f - 32.0f)];
UITableColumn *col = [[UITableColumn alloc] initWithTitle: @"HelloApp"
identifier: @"hello" width: 320.0f];
[window orderFront: self];
[window makeKey: self];
[window _setHidden: NO];
[table addTableColumn: col];
[table setDataSource: self];
[table setDelegate: self];
[table reloadData];
UINavigationBar *nav = [[UINavigationBar alloc] initWithFrame: CGRectMake(
0.0f, 0.0f, 320.0f, 48.0f)];
[nav showButtonsWithLeftTitle: @"Foo" rightTitle: @"Bar" leftBack: YES];
[nav setBarStyle: 0];
struct CGRect rect = [UIHardware fullScreenApplicationContentRect];
rect.origin.x = rect.origin.y = 0.0f;
UIView *mainView;
mainView = [[UIView alloc] initWithFrame: rect];
[mainView addSubview: nav];
[mainView addSubview: table];
[window setContentView: mainView];
}
Labels: arm, cocoa, iphone